X) POST SEASON

The Complete Rulebook of the MWBLA) Playoff qualifiers will be the (3) Division winners, (3) 2nd place finishers of their division, and the next (2) teams with the best record from each league.

1) The division winners will be ranked in the top three (3) spots based on their winning percentage.

2) The next (5) teams, based on winning percentage will be ranked in seeds 4-8.

3) A non-division winner can never be in the top 3 spots.

B) The 3 Division Winners will be ranked from 1 thru 3, with the best record receiving the higher seed, & the 2 Wild Cards, being ranked 4 & 5.

1) W-L Record Tie Breakers

1. Since the first actual playoff games are the Wild Card Series Games, any tie-breaker games played prior to that are considered Regular Season games and are allowed rosters dictated by the September 1 call-up rules.
2. If one game is needed to break a tie for a playoff berth between two teams, it will be played on the day after the scheduled end to the regular season, hosted by the team that won the season series against the other.

a. That applies to determining a division championship whether or not the losing team would still qualify as a Wild Card.

3. Home-field advantage is determined first by head-to-head records, then by the higher winning percentage. If a further tiebreaker is needed, it’s the best winning percentage in the last half of the season.
4. Determining Home-Field Advantage in Two-Team Tiebreakers

a. Head-to-head winning percentage during the regular season.
b. Higher winning percentage in division games.
c. Higher winning percentage in the last half of the season.

5. Determining A, B, C Designations in Three-Team Tiebreakers

a. All Three Clubs Have Identical Records Against One Another

(1) Club with highest winning percentage among three tied clubs in division games chooses its designation, followed by the team with the next highest winning percentage in division games. If any two of the clubs have identical winning percentages, then then the two-Club tiebreak rules will break that tie. If all three Clubs have identical winning percentages, then;
(2) Club with the highest winning percentage in the last half of games chooses its designation, followed by the team with the next highest winning percentage in games. If any two of the clubs have identical winning percentages, then then the two-Club tiebreak rules will break that tie. If all three Clubs have identical winning percentages, then;
(3) Coin Flip

6. Three Clubs Do Not Have Identical Records Against One Another

(1) If Club 1 has a better record against Clubs 2 and 3, and Club 2 has a better record against Club 3, then Club 1 chooses its designation, followed by Club 2.
(2) If Club 1 has a better record against Clubs 2 and 3, and Club 2 and 3 have identical records against one another, then Club 1 chooses its designation. Clubs 2 and 3 would follow the two-Club tiebreak rules to break their tie to pick the next designation.
(3) If Club 1 and 2 have identical records against one another, but each has a better record against Club 3, then Clubs 1 and 2 would follow the two-Club tiebreak rules to break their tie to pick the first designation.
(4) If Club 1 has a better record against Club 2, Club 2 has a better record against Club 3, and Club 3 has a better record against Club 1; OR Club 1 has a better record against Club 2, Club 2 and 3 have identical records against one another and Club 3 has a better record against Club 1; OR Club 1 and 2 have identical records against one another, Club 1 has a better record against Club 3 and Club 2 and 3 have identical records against one another, then:
(5) The Clubs will be ranked by their overall winning percentage amongst the other Clubs combined. The Club with the highest overall winning percentage in that group chooses its designation, followed by the team with the next highest overall winning percentage.
(6) If two of the Clubs have identical winning percentages, then they would follow the two-Club tiebreak rules to break their tie to pick their designation.
(7) If all three teams have identical winning percentages, then the tiebreak rules above (No. 1) for three clubs having identical records against one another should be followed.

7. Determining A, B, C, D Designations in Four-Team Tiebreakers

(1) The Club with the highest winning percentage in games among the tied Clubs chooses its designation first, followed by the Club with the second-highest winning percentage and the Club with the third-highest winning percentage. If two Clubs have identical winning percentages, then the two-Club tiebreak rules shall apply to determine which team selects its designation first. If three Clubs have identical winning percentages, then the three-Club tiebreak rules shall apply to determine which teams select their designation first. If all four Clubs have identical winning percentages, then;
(2) The Club with the highest winning percentage in division games chooses its designation first, followed by the Club with the second-highest winning percentage and the Club with the third-highest winning percentage. If two Clubs have identical winning percentages, then the two-Club tiebreak rules shall apply to determine which team selects its designation first. If three Clubs have identical winning percentages, then the three-Club tiebreak rules shall apply to determine which teams select their designation first. If all four Clubs have identical winning percentages, then;
(3) The Club with the highest winning percentage in the last half of games chooses its designation first, followed by the Club with the second-highest winning percentage and the Club with the third-highest winning percentage. If two Clubs have identical winning percentages, then the two-Club tiebreak rules shall apply to determine which team selects its designation first. If three Clubs have identical winning percentages, then the three-Club tiebreak rules shall apply to determine which teams select their designation first. If all four Clubs have identical winning percentages, then;
(4) Coin Flip.

8. Tiebreak Scenarios

(1) Two-Club Tie for Division Championship (Losing team does not qualify for Wild Card):
(2) One tiebreak game will be played to determine the Division Champion. Home field advantage will be determined by the rules above for a two-team tiebreaker.
(3) Two-Club Tie for Division Championship and Wild Card:
(4) One tiebreak game will be played to determine the Division Champion. The loser of the game will be declared a Wild Card. Home field advantage will be determined by the rules above for a two-team tiebreaker.
(5) Two-Club Tie for Division Championship & Tie with Club Outside Division For One Wild Card Spot:

a. One tiebreak game will be played to determine the Division Champion. Home field advantage will be determined by the rules above for a two-team tiebreaker.
b. A second tiebreak game will be played between the loser of the game to determine the Division Champion and the team from the other division at the ballpark of the team in the other division to determine the Wild Card.

(i) Two-Club Tie for Division Championship & Tie with Club Outside Division For Two Wild Card Spots:

(1) One tiebreak game will be played to determine the Division Champion. Home field advantage will be determined by the rules above for a two-team tiebreaker. The loser of the game and the team from the other division will both be declared Wild Cards. Home field advantage in the Wild Card game will be determined by the rules above for a two-team tiebreaker.

(ii) Two-Club Tie for Division Championship & Tie with Two Clubs Outside Division For One Wild Card Spot:

(1) Two tiebreak games will be played. One will feature the two Clubs tied for the Division to determine the Division Champion, and the other will feature the other two Clubs outside the division. Home field advantage in each game will be determined by the rules above for a two-team tiebreaker.
(2) A third tiebreak game will be played between the loser of the game to determine the Division Champion and the winner of the game between the two Clubs outside the division at the ballpark of the team outside the division to determine the Wild Card.

(iii) Two-Club Tie for Division Championship & Tie with Two Clubs Outside Division For Two Wild Card Spots:

(1) Two tiebreak games will be played. One will feature the two Clubs tied for the Division to determine the Division Champion, and the other will feature the other two Clubs outside the division to determine one Wild Card Club. Home field advantage in each game will be determined by the rules above for a two-team tiebreaker.
(2) A third tiebreak game will be played between the loser of the game to determine the Division Champion and the loser of the game between the two Clubs outside the division to determine the second Wild Card Club. Home field advantage in the game will be determined by the rules above for a two-team tiebreaker.

(iv) Two-Club Tie for One Wild Card Spot:

(1) One tiebreak game will be played to determine the Wild Card. Home field advantage will be determined by the rules above for a two-team tiebreaker.

(v) Three-Club Tie for Division Championship (Losing teams do not qualify for Wild Card):

(1) After Clubs have been assigned their A, B and C designations, Club A would host Club B. The winner of that game would then host Club C to determine the Division Champion.

(vi) Three-Club Tie for Division Championship & One Wild Card Spot:

(1) After Clubs have been assigned their A, B and C designations, Club A would host Club B. The winner of that game would then host Club C to determine the Division Champion. The loser of the game would be declared the Wild Card Club.

(vii) Three-Club Tie for Division Championship & Two Wild Card Spots:

(1) After Clubs have been assigned their A, B and C designations, Club A would host Club B. The loser of the game would be declared one Wild Card Club. The winner of that game would then host Club C to determine the Division Champion. The loser of the game would be declared the other Wild Card Club.

(viii) Three-Club Tie for Division Championship & Tie with Club Outside Division For One Wild Card Spot:

(1) After Clubs have been assigned their A, B, C and D designations (In this case, Club D would be the Club outside the Division), Club A would host Club B and Club C would host Club D.

a. If Club D wins, it would be declared the Wild Card Club and the winner of the game between Club A and Club B would be declared the Division Champion.
b. If Club C wins, then the winner of the game between Club A and Club B would host Club C. The winner of the game would be declared the Division Champion and the loser would be declared the Wild Card Club.

(ix) Three-Club Tie for Division Championship & Tie with Club Outside Division For Two Wild Card Spots:

(1) After Clubs have been assigned their A, B, C and D designations (In this case, Club D would be the Club outside the Division), Club A would host Club B and Club C would host Club D.

a. If Club D wins, it would be declared one Wild Card Club and the winner of the game between Club A and Club B would be declared the Division Champion. The loser of the game between Club A and Club B would host Club C to determine the other Wild Card Club.
b. If Club C wins, then the winner of the game between Club A and Club B would host Club C. The winner of the game would be declared the Division Champion and the loser would be declared one Wild Card Club. The loser of the game between Club A and Club B would host Club D to determine the other Wild Card Club.

(x) Three-Club Tie for One Wild Card Spot:

(1) After Clubs have been assigned their A, B and C designations, Club A would host Club B. The winner of the game would then host Club C to determine the Wild Card Club.

(xi) Three-Club Tie for Two Wild Card Spots:

(1) After Clubs have been assigned their A, B and C designations, Club A would host Club B. The winner of the game would be declared one Wild Card winner. Club C would then host the loser of the game between Club A and Club B to determine the second Wild Card Club.

(xii) Four-Club Tie for Division Championship (Losing teams do not qualify for Wild Card):

(1) After Clubs have been assigned their A, B, C and D designations, Club A would host Club B and Club C would host Club D. The winners of each of those games would then meet, hosted by the winner of the game between Club A and Club B, to determine the Division Champion.

(xiii) Four-Club Tie for Division Championship & One Wild Card Spot:

(1) After Clubs have been assigned their A, B, C and D designations, Club A would host Club B and Club C would host Club D. The winners of each of those games would then meet, hosted by the winner of the game between Club A and Club B, to determine the Division Champion. The loser of the game would be declared the Wild Card Club.

(xiv) Four-Club Tie for Division Championship & Two Wild Card Spots:

(1) After Clubs have been assigned their A, B, C and D designations, Club A would host Club B and Club C would host Club D.

a. The winners of each of those games would then meet, hosted by the winner of the game between Club A and Club B, to determine the Division Champion. The loser of the game would be declared the Wild Card Club.
b. The losers of the original two games would meet, hosted by the loser of the game between Club A and Club B, to determine the other Wild Card Club.

(xv) Four-Club Tie for One Wild Card Spot:

(1) After Clubs have been assigned their A, B, C and D designations, Club A would host Club B and Club C would host Club D. The winners of each of those games would then meet, hosted by the winner of the game between Club A and Club B, to determine the Wild Card Club.

(xvi) Four-Club Tie for Two Wild Card Spots:

(1) After Clubs have been assigned their A, B, C and D designations, Club A would host Club B and Club C would host Club D. The winners of each of those games would then meet, hosted by the winner of the game between Club A and Club B, to determine the Wild Card spots. Winner of this game would be Wild Card #1 – Loser of this game would be Wild Card #2.

(2) If there is a tie between a Division Winner and the Non-Division winner, the Division Winner will receive the higher seed.

(3) Any ties amongst the Wild Card Teams or Division Winners will be resolved in this order:

(i) Best Head-2-Head record receives higher seed
(ii) Best Non-Division record receives higher seed
(iii) Best Home record receives higher seed
(iv) Commissioner Coin Flip

(xvii) If there is a tie between 2 or more teams in the same Division and they will all be in the playoffs, the tie breaker consist on the following in this order:

(i) Best Head-2-Head record wins the Division, with the other the ‘Wild Card’ teams
(ii) Best Division Record wins the Division, with the other the ‘Wild Card’ teams
(iii) Best Home record wins the Division, with the other the ‘Wild Card’ teams
(iv) Commissioner Coin Flip

(xvii) If there is a 2-way tie which will result in 1 team being in the playoffs and the other not, a one game playoff at the home field of the team who had the best Head 2 Head record.

(i) In the event of a tie in the season series, the commissioner will toss a coin.

(xviii) In the event of a 3-way tie for 1 or more Playoff Positions:

(i) Rank teams by their division records if all teams are in the same division
(ii) If all teams involved are multiple divisions, rank teams by their conference records.
(iii) Ties with same records are broken by Head 2 Head records
(iv) If that results in a tie, than combined records vs. the other 2 teams
(v) If that results in a tie, a coin flip will be used

(ixx) Any tie breaker needed that is not specified will be determined by the Commissioner’s Office as needed.

C) Post-Season playoffs will consist of four rounds with the Wild Card Series being a best of 3 series. The other three rounds being the Best of Seven formats (2-3-2).

1) Round 1 – Wild Card Round (WCR)

(a) Top 2 Non-Division winning teams would qualify for the Wild Card Round.
(b) Team with the better record will be Home Team for all 3 games.
(c) The series may begin as soon as 1 day after the Regular Season ends.
(d) Due to system restrictions within League Manager, while the intent is to have NO OFF DAY between the Wild Card Round and the Division Series it may be unavoidable
(e) Due to system restrictions within League Manager, while the intent is to revert all Division winning team’s players from an “itchy” status back to a “rested” status for the Division Series, it may be unavoidable

2) Round 2 – Division Series (LDS)

(a) The Division winner with the best record against the Wild Card Round winner.
(b) The other two Division Winners will face each other.
(c) Games will be played in the following sequence: Division Winner #1 & Division Winner #2 (the top 2 records) will be Home Team for games 1, 2, 6 and 7.
(d) In the event the teams have identical records, the Head-2-Head record will determine who has home-field advantage

3) Round 3 – League Championship Series (LCS)

(a) Winners of the LDS will meet.
(b) Home team advantage (games 1, 2, 6 and 7) will go to the team with the best regular season record, unless it is a Wild Card team.

(i) The Wild Card team will never get home field advantage over a Division Winner.

(c) In the event of identical records, the Head-2-Head record will determine who has home field advantage.

4) Round 4 – World Series

(a) Winners of the LCS will meet
(b) Host for games 1, 2, 6 and 7 are on a rotating basis with the American League team hosting these games in EVEN numbered seasons and the National League team hosting them in ODD numbered seasons. (the actual calendar year is used in this calculation)

D) Days of Rest

1) See Article X Section C Number 1 Areas “d” and “e”
2) There will be ZERO days of rest during the WCR games
3) Regardless of when the previous series ends, all subsequent series start dates will be based on the previous series going their maximum duration and one day off between each series.
4) The format for LDS, LCS and WS playoff games will be Two Games, (off day), Three Games, (off day), Two Games

E) Post Season Restrictions

1) A Position Player or Pitcher must have appeared in at least 5 games in the current MWBL Regular Season for the Team that wishes to use the Player/Pitcher in the Post Season.
2) Pitcher Availability

(a) All teams must have a minimum of 9 pitchers on their 27-man Post Season roster.

(i) Of the 9 pitchers, there must be a minimum 4 starting pitchers who meet the Post Season Pitching restrictions.

(b) Pitchers (Starters & Relievers) must have at least 20 IP in the corresponding MLB season AND pitch 20 IP during the MWBL Regular Season in order to be allowed to appear in the post season.

(c) A Pitcher must have at least 12 Regular Season STARTS in either MWBL Regular Season or corresponding MLB season AND pitch 50 innings during the MWBL Regular Season in order to be allowed to START in the Post Season.

(i) This does not affect how much a pitcher can be used in post season, but it does affect who can START games in the post season.
(ii) A pitcher who is not qualified to start due to regular season usage limitations can not be counted in the 4 Starter Minimum for the Post Season Roster.
(iii) If a team finds that it has no available starters due to injury, they are allowed to bring up a qualified starter from their farm for the next start or start a fatigued starter.

(d) Position Player Availability

(i) Position players must have at least 125 plate appearances in both the MLB and MWBL regular season in order to start or enter the game prior to the 6th inning for any game in the MWBL playoffs.
(ii) Exception: Injuries or as a pinch-hitter (to then be removed)
(iii) All position players on the playoff roster must have at least 75 PA in both the MLB and MWBL regular season.

(1) ‘Exception: a 930 player who does not qualify can be used in the postseason under certain guidelines:
(2) As Hitters: MLB OBP lower than .300
(3) Catcher: 7 or lower defense with an arm of +1 or lower
(4) 1B & 3B: 3 defense or lower
(5) 2B & SS: 7 defense or lower
(6) OF: 1 defense with an arm of 33 or lower
(7) If multi-positional, then their main position must meet the defensive rating criteria
(8) Additionally, the steal rating will be set to ‘N’ to prevent any steals from that player.

a. It is the team’s responsibility to inform the league office before the series begins so the steal rating can be altered, however, it is encouraged that each team reviews their opponent’s roster to be sure each team is in line.
b. If any series has begun, adjustments cannot be made and the teams will have to come to an understanding during their series.
c. It is NOT the Commissioner’s Office responsibility to look over Post Season rosters
d. Micro-Manager: When a Micro-Manager must be used in the playoffs, due to an owner’s availability, they will not be expected to follow any rules rule limiting a player’s entry to a particular inning.

F) Post Season Injury

1) If ‘Live’ – an injured player may be moved after the game in which the player was injured is complete
2) If not ‘Live’, injured players can be moved during the file update cycle. Injured players moved will be put on the appropriate DL list consistent with the players injury, or longer at the Owner’s discretion.

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